Recently Facepunch Studios, famous for games like Garry’s Mod and Rust, released a blog update for a new game called Riftlight. The game is an arcade shooter that is meant to be simple and fun. Riftlight has many classic RPG elements; loot, talent trees, leveling, etc. etc.  At its current stage it has at least three classes: Caster, Ranged, and Melee—all of which are pretty self explanatory to seasoned gamers. Co-op is a definite option in Riftlight, adding more fun and a friendly edge to a promising arcade shooter.

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The games developer mentioned his inspiration behind the game; that he wanted to play a light game that is colorful and rewarding. He mentioned that he wanted to be able to play a game on his television using the Steam Machine, which I’m sure is great news to the ears of owners. Being a fan of classic arcade shooters like Gradius, Raiden, and Suikoden, I know I am excited to play Riftlight.

However, there is a dark side to this devblog. Almost immediately after this exciting post, which mentioned nothing about cancelling any games, the Internet responded in force with angry comments. It seems certain customers/followers of Facepunch Studios felt like the announcement of a new game meant that they were neglecting or cancelling their most recent and popular title, Rust, which is currently in development and receiving regular updates. I can’t even begin to express how upset I was at peoples’ reaction to a devblog that mentioned absolutely nothing about cancelling anything. While I was upset, I cannot say that I was surprised. The issue of people reacting to false information has been a serious problem since the inception of the Internet. Since people are still buzzing about this subject, and this incident in particular, I thought this would be a good opportunity to clear a few things up.

To start with, Rust is not being cancelled. Secondly, it is important to understand that just because a studio announces a new title, does not mean they have dropped all of their old ones. Game developers are smart people who are perfectly capable of multitasking. At the end of the day, Facepunch Studios is part of the gaming industry, and that makes it a business. No one who owns a business in our day and age can afford to only do one thing at a time, and as consumers and fans of their products, why would we want them to? Finally, and this is possibly the most important and least obvious of my points, Rust is a game that was released in alpha on steam, but that does not mean that Facepunch has any obligation to finish Rust before any other projects.

If you are one of the many people that paid for early access to the game, you need to know and understand that the money you paid didn’t go towards Rust—In fact, went to the studio. If that is upsetting to you, than you should consider waiting until a game is further along in its development to buy it. Regardless of whether or not you were one of the people that reacted negatively to the Riftlight devblog, I want everyone that reads this to really try to read first, think second, and react third.  Reacting harshly to things when it is not warranted isn’t okay in real life, and it isn’t okay on the Internet either. Practicing good etiquette is important to keeping a civil and intelligent mindset online. Facepunch president, Garry Newman posted his own response on the blog after the uproar. If you want to read the developer post, click here, and you can read Newman’s response here.

About The Author

Steven is an aspiring writer from southern New Jersey. He is currently working to complete a BFA in creative writing at Full Sail University.

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