If you’re like me, then you’re eagerly anticipating the release of Dragon Age: Inquisition, the third Dragon Age title in the series.
There’s good news headed your way — earlier this week during PAX Prime, Bioware made an announcement during one of their presentations.
The Qunari, a race from Dragon Age II, will be a playable character in Dragon Age Inquisition. As many know, the original Dragon Age: Origins allowed players to create a character from a range of races, its sequel, Dragon Age II, only allowed players into the role of a human named Hawke. With the ability to play as multiple races returning, Dragon Age: Inquisition is once again ushering in excitement and creative freedom.
Furthermore, during the panel, executive producer Mark Darrah said Dragon Age: Inquisition represents the “largest game we have ever made,” stating that one area in Inquisition is bigger than all of Kirkwall in Dragon Age II.
As a side note, BioWare revealed players will be able to command their party through a top-down perspective on consoles and PC via “Tactical” mode which was featured in the original Dragon Age. Gamers can switch between this view and third-person over-the-shoulder whenever they want.
For the majority of people that played Dragon Age on PC, it’s nice knowing this mechanic is returning.
Dragon Age: Inquisition is running on the Frostbite 3 Engine and will be out in the Fall of 2014.