Martin “Marty” O’Donnell has been revered for his work for Bungie for over a decade, so the news of his recent departure from the Destiny developer may come as a surprise.  The video game composer tweeted that he was “terminated without cause” late Tuesday night.

 


 

Promptly after the tweet was posted, Bungie’s Community Manager, Deej, bids O’Donnell goodbye on a post published on Bungie’s website.

“For more than a decade, Marty O’Donnell filled our worlds with unforgettable sounds and soundtracks, and left an indelible mark on our fans. Today, as friends, we say goodbye. We know that wherever his journey takes him, he will always have a bright and hopeful future.

We wish him luck in all of his future endeavors”

The nature of Deej’s post and O’Donnell’s tweet are conflicting. It seems that there are two different sides to this story, hopefully we will hear more information soon.

O’Donnell started to do contracting work for Bungie in 1997 through his company, TotalAudio — producing music for Bungie’s Myth series. After the completion of several different projects including the third-person shooter, Oni, and the original Halo, O’Donnell went on to work for Bungie full-time. There he would make his mark by composing the music in the critically acclaimed, Halo Series.

Before his abrupt departure, O’Donnell was working on composing the music for Bungie’s latest game, Destiny.

A sample of O’Donnell’s incomparable work can be found below:

 

 

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Lover of video games, anime, manga, and comics. Food enthusiast.

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