I have had the chance to play the Gears of War 4 for two weeks now and I am pleased with my experience. It’s a return to the good ole Gears that many of us are used to. When Gears of War: Judgement was released, many people were dissatisfied with the multiplayer. Personally, I had a lot of fun but all of the new gameplay mechanics took away from what Gears was. There was not as much suspense in the 1 on 1 duel when I could take out my opponent out from across the map. In an interview with IGN, Rod Ferguson stated that Judgement was a testing bed for a lot of ideas and Gears of War 4 is taking what worked best and moving forward.
Before I say too much, I will say that this beta is an actual beta with glitches at all. The Coalition is fully aware that there were going to be issues and glitches.
As I stated before, this is a return of classic Gears of War gameplay. The smoke grenade stun is as annoying as always but it is a part of gameplay and works well. In one of the gameplay videos bouncing around the net, Coalition acknowledges wall bouncing as an official part of gameplay. To some thing may be all to familiar but for many, this brings joy. There are a few new mechanics that are really cool. In past games you were able to vault a wall and kick your opponent when they wouldn’t make a move. Now you are able to pull enemies from cover. You can also execute and enemy by stabbing them while they are recovering from removing them from cover. Also included in this beta was a new weapon called the drop shot. This took a minute to get used to. The dropshot shoots a projectile and drops and explodes when you release the trigger.
I won’t spend too much time on this section since this is a beta. The information that we do have states that the single player campaign will be 30 frames per second in order to crank up the graphics and multiplayer will be 60 frames per second to make for a more smooth gameplay experience. Think of the way Halo 5: Guardians worked. I think it has set an example of how many games with both single and multiplayer modes will be made on the Xbox One for the next couple years.
Overall I had a lot of fun with the Gears of War 4 beta. I think that Gears heads will be pleased with what the Coalition has done with multiplayer. I see many complain about gameplay feeling the same but if you change too much you will have another group upset. It’s a lose lose situation. There is a lot to wait for when it comes to story but I am interested in the direction that they are going. Pre-Orders are available now and the game releases October 11th worldwide.