Tom Clancy’s The Division has been the talk of the gaming community since its fearsome premiere at E3 2013. Appearing as the pinnacle of next-gen technology, The Division has recently revealed more about its Snowdrop Showcase — the games ultra-realistic engine.

The Division, based in a chaotic and decayed New York City, is an online, third-person tactical shooter and action-roleplay game developed by Ubisoft Montreal. The game’s engine, dubbed the Snowdrop, is a dynamic and next-gen engine that is attempting to push the boundaries on in-game graphics.

The engine is enhanced by a true day and night cycle, complete with volumetric lighting to add a true atmosphere to the landscape. A revolutionary light probe system will be added to capture light realistically, whether it be natural or man-made. To add the the engine’s realism, surfaces react with unprecedented physical accuracy.


A Snowdrop particle system has also been added to react to environmental factors — this includes dynamic material shaders to react to changing weather. Rain or shine, The Division will feel as close to real life as possible.

Devs aren’t taking the new franchise’s development lightly, so it’s hard to say when exactly gamers will see The Divison, but at the current rate, the wait won’t be too long. We can expect to see Tom Clancy’s The Division sometime in 2014 on Xbox One, PlayStation 4, and PC.

Watch the 7 minute E3 2013 demo below, and be sure to share your thoughts with us about the game.

About The Author

Emily is a writer, designer, and professional sassmaster with roots in Georgia. When she's not selling her soul to the writing gods, she's researching new topics, kayaking, and annoying the general population. She one day dreams of ruling the Seven Kingdoms, and can often be found arguing with herself in the third person.

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